﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using WimaxSimulator.Wimax;

namespace WimaxSimulator.Gui
{
    [Serializable]
    class BaseStationUI:StationUI
    {
        public BaseStationUI(Station b,Image image):base(b,image)
        {
            Initialize();
        }
        public override void Initialize()
        {
            base.Initialize();

            Brush = Brushes.Red;
            Pen = Pens.Red;
        }
        public override void Paint(System.Drawing.Graphics g)
        {
            base.Paint(g);
            //g.FillEllipse(Brushes.Cyan, (float)Station.Location.X, (float)Station.Location.Y, 20, 20);
        }
    }
}
